
LIttle touches that make you want to play on.dispite the difficaulty. The paint coming off the side of walls when you fired the tank based machine guns at infantry in cover. While the wheel bounced off and hit the german that fired the panzershrek.Ģ. the car will dig into the ground and start to turn. you are in a armoured car and the frount right wheel is shot off. But its the little touches that make it two situations that I rememederġ. I was wondering if anyone who has played this game and how does it compare with relic's Company of Heroes which is based on a similar setting? As I have never heard of this game, I thought it might be a good idea to ask for opinions here as there are members who might have played this game before. Pisal: When going through the game catalog, I happen to find the game Soldiers: Heroes of World War II and I was interested. If you wanna have a reinforcement system, fine, just use something like what World in Conflict had and have troops come in from off screen!

I thought the inclusion of the all the RTS-cliche basebuilding crap in Company of Heroes was just stupid and incredibly out of place. Okay, I was a little skeptical, but am now interested. It is harder, since your solders can die a lot easier in this game. While there are some bugs here and there, a clunky interface with a number of "hotkeys," annoying character voices, and pretty drab vehicle textures.

I haven't gotten too far yet, but I'm quite impressed. Vehicles themselves can also hold items for storage, but don't take 'em out for joy rides, 'cuz they need to be refueled when the gas runs out. Solders have a small inventory where they hold all their weapons & ammo, medical packs, and grenades. You control individual solders to secure a vehicle, or man a fixed gun emplacement. So in Company of Heroes, as you might already know, there's base buliding, tech research, resource capturing, and unit production.
